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CLASSIFIER : Light

uid: class-Light-CVEViewer-MetaModel@g-scop.grenoble-inp.fr

Class Diagram

Class diagram of class of Light.

Attributes table

attribute type cardinality
label vstring [1,1]
on-camera vboolean [1,1]
transform vtransform [1,1]
position vvector [1,1]
focal vvector [1,1]
intensity vreal [1,1]
cone-angle vreal [1,1]
switch-on vboolean [1,1]
color-diffuse vcolor [1,1]
color-ambient vcolor [1,1]
color-specular vcolor [1,1]

Methods

  • set_label(self,..) : set label of light < label (default :MyLamp)

  • get_label(self,..) : get label of light > label

  • on_camera(self,..) : set on_camera of light < on_camera (default :False)

  • is_on_camera(self,..) : get on_camera of light > on_camera

  • set_transform(self,..) : set transform of light < transform (default :((1.0, 0.0, 0.0, 0.0), (0.0, 1.0, 0.0, 0.0), (0.0, 0.0, 1.0, 0.0), (0.0, 0.0, 0.0, 1.0)))

  • get_transform(self,..) : get transform of light > transform

  • set_position(self,..) : set position of light < position (default :(0, 0, 0))

  • get_position(self,..) : get position of light > position

  • set_focal(self,..) : set focal of light < focal (default :(0, 0, -1))

  • get_focal(self,..) : get focal of light > focal

  • set_intensity(self,..) : set intensity of light < intensity (default :1.0)

  • get_intensity(self,..) : get intensity of light > intensity

  • set_cone_angle(self,..) : set cone_angle of light < cone_angle (default :6.28318530718)

  • get_cone_angle(self,..) : get cone_angle of light > cone_angle

  • switch_on(self,..) : set switch_on of light < switch_on (default :True)

  • is_switched_on(self,..) : get switch_on of light > switch_on

  • set_color_diffuse(self,..) : set diffuse color of light < color_diffuse (default :(1, 1, 1, 0))

  • get_color_diffuse(self,..) : get diffuse color of light > color_diffuse

  • set_color_ambient(self,..) : set ambient color of light < color_ambient (default :(1, 1, 1, 0))

  • get_color_ambient(self,..) : get ambient color of light > color_ambient

  • set_color_specular(self,..) : set specular color of light < color_specular (default :(1, 1, 1, 0))

  • get_color_specular(self,..) : get specular color of light > color_specular