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Class OGLCameraCapture

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Texture loadin a camera capture

Class diagram of class of OGLCameraCapture.

Functions

Function summury
__init__(self, camera=0, dt=0.016, canvas=None, camdt=-1) Creation of the OGLCamera Capture (more…)
on_timer(self)  
run(self, dt=0.016)  
pause(self)  
camera_update_frame(self, command=’frame’, value=True)  
stop_camera(self, app, canvas)  
start_camera(self, camera, dt=0.01)  
set_autofocus(self, auto)  
set_focus(self, focus)  
set_width(self, width)  
set_height(self, height)  
set_cv2_image(self, image)  

Methods desciption :

init

def __init__(self, camera=0, dt=0.016, canvas=None, camdt=-1)

Creation of the OGLCamera Capture

  • → camera : int index of the camera
  • → dt : time interval between two updates of the texture
  • → canvas : associated canvas
  • → camdt : time interval for the camera : -1 means

on_timer

def on_timer(self)

run

def run(self, dt=0.016)

pause

def pause(self)

camera_update_frame

def camera_update_frame(self, command='frame', value=True)

stop_camera

def stop_camera(self, app, canvas)

start_camera

def start_camera(self, camera, dt=0.01)

set_autofocus

def set_autofocus(self, auto)

set_focus

def set_focus(self, focus)

set_width

def set_width(self, width)

set_height

def set_height(self, height)

set_cv2_image

def set_cv2_image(self, image)