Class Quad
About :
A flat square face between [-1, -1, 0] and [+1, +1, 0] with a potential texture
Functions
Function | summury |
---|---|
__init__(self, obj=None, u=0, v=0, U=1, V=1) | |
trim_texture(self, u=0, v=0, U=1, V=1) | trim the texture area (more…) |
get_trim_texture(self) | |
compile(self, data, faces) | complete the given numpy tables with data of the current node (more…) |
get_vertex_faces(self, ni=0) | |
get_face_vertices(self, nf=0) | |
get_vertex_coordinates(self, ni) | |
get_vertex_normal(self, ni) | |
get_face_number(self) | |
get_vertex_number(self) | |
bounding_box(self) |
Methods desciption :
init
def __init__(self, obj=None, u=0, v=0, U=1, V=1)
trim_texture
def trim_texture(self, u=0, v=0, U=1, V=1)
trim the texture area
- → u_min
- → v_min
- → U_max
- → V_max
get_trim_texture
def get_trim_texture(self)
compile
def compile(self, data, faces)
complete the given numpy tables with data of the current node
get_vertex_faces
def get_vertex_faces(self, ni=0)
get_face_vertices
def get_face_vertices(self, nf=0)
get_vertex_coordinates
def get_vertex_coordinates(self, ni)
get_vertex_normal
def get_vertex_normal(self, ni)
get_face_number
def get_face_number(self)
get_vertex_number
def get_vertex_number(self)
bounding_box
def bounding_box(self)