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Package OGL:nodes: cve.render.ogl.node

Import instruction :

import cve.render.ogl.node

Classes

Class summury
Button A button is a graphic node acting as a traditional button widget
ChangeState A change state button refers other graphic nodes and change their state
Choice  
ChoiceButton  
ColorSelector A ColorSelector is a graphic node to select color
Cone A GRCone is a graphic node visualizing a simple cone
Cube A graphic node for a cube between [-1,-1,-1] and [1,1,1]
CurvedPath  
Cylinder A graphic node as a cylinder
FileSelector A FileSelector is a graphic node to select a file an path on the local directory.
Frame A Frame is a graphic node visualizing a simple Frame with subitems to select axis, rotations, or center.
Group A group of OGL Node
LTItem  
LayoutXY  
ListSelector  
Menu  
NoteBook A NoteBook is a graphic node visualizing content depending button selection.
Numeric  
OBJPolyhedron An objpolyhedon merges submeshes associated to various materials
OGLNode OGLNode is an abstract class which defines every graphic nodes
Polyhedron  
Quad A flat square face between [-1, -1, 0] and [+1, +1, 0] with a potential texture
Skeleton A button is a graphic node acting as a traditional button widget
Slider  
Sphere  
TargetPath  
Text A Text is a graphic node visualizing a text which may be editable or not.
Torus A graphic node for torus display
Tree OGL Tree is a graphic node visualizing a tree of items with icons.
TreeItem  
TreeSelector  

Functions

Function summury
ButtonAppLib(key, label, pull=’button_ok’, push=None) create a button from the OGLAppImage Library (more…)
ButtonCancel(key, label) create a Cancel button (more…)
ButtonOK(key, label) create a OK button (more…)
dump_ltitem(l=[])  

Functions details

ButtonAppLib

def ButtonAppLib(key, label, pull='button_ok', push=None)

create a button from the OGLAppImage Library

  • → the image reference in library

ButtonCancel

def ButtonCancel(key, label)

create a Cancel button

ButtonOK

def ButtonOK(key, label)

create a OK button


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