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Class OGLVideoCapture

About :

Texture loadin a video capture

Class diagram of class of OGLVideoCapture.

Functions

Function summury
__init__(self, video, dt=0.016, canvas=None, camdt=-1) Creation of the OGLCamera Capture (more…)
on_timer(self)  
run(self, dt=0.016)  
pause(self)  
video_update_frame(self, command=’frame’, value=True)  
stop_camera(self, app, canvas)  
start_video(self, video, dt=0.01)  
reset_video(self)  
pause_video(self)  
play_video(self)  
set_cv2_image(self, image)  

Methods desciption :

init

def __init__(self, video, dt=0.016, canvas=None, camdt=-1)

Creation of the OGLCamera Capture

  • → camera : int index of the camera
  • → dt : time interval between two updates of the texture
  • → canvas : associated canvas
  • → camdt : time interval for the camera : -1 means

on_timer

def on_timer(self)

run

def run(self, dt=0.016)

pause

def pause(self)

video_update_frame

def video_update_frame(self, command='frame', value=True)

stop_camera

def stop_camera(self, app, canvas)

start_video

def start_video(self, video, dt=0.01)

reset_video

def reset_video(self)

pause_video

def pause_video(self)

play_video

def play_video(self)

set_cv2_image

def set_cv2_image(self, image)