Class Group
About :
A group of OGL Node
Functions
Function | summury |
---|---|
__init__(self, obj=None) | |
set_vbo_specific_deep(self, from_key, to_key) | |
set_scene(self, scene) | |
add_subnode(self, obj, node, compile=True) | |
update_model_matrix(self) | |
compile_scene(self, data_only=False, add=True) | compile the object as an oglnode (more…) |
remove_subnode(self, obj, compile=True) | |
get_subnode(self, obj) | |
get_subnodes(self, path, L=[]) | |
get_subnodes_and_transform(self, path) | |
get_vertex_number(self) | |
get_face_number(self) | |
bounding_box(self) |
Methods desciption :
init
def __init__(self, obj=None)
set_vbo_specific_deep
def set_vbo_specific_deep(self, from_key, to_key)
set_scene
def set_scene(self, scene)
add_subnode
def add_subnode(self, obj, node, compile=True)
update_model_matrix
def update_model_matrix(self)
compile_scene
def compile_scene(self, data_only=False, add=True)
compile the object as an oglnode but indeed mainly compiles its subnodes
remove_subnode
def remove_subnode(self, obj, compile=True)
get_subnode
def get_subnode(self, obj)
get_subnodes
def get_subnodes(self, path, L=[])
get_subnodes_and_transform
def get_subnodes_and_transform(self, path)
get_vertex_number
def get_vertex_number(self)
get_face_number
def get_face_number(self)
bounding_box
def bounding_box(self)